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Old Sep 01, 2006, 02:27 AM // 02:27   #1
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Default Cautery Signet VS RC

Cautery Signet {E}

Elite Signet. All party members lose all Conditions. You are set on Fire for 1 second for each Condition removed in this way.

Mo/P or mybe a P/Mo could use this to replace Restore conditions.

If your a Mo/P you could use Leader's Pride to get energy and mybe a few skills like:

Command

Song of Purification 5 E 2 C 5 R

Chant. For 20 seconds, the next 1...3 skills used by each ally within earshot remove one Condition from that ally.




Motivation

Ballad of Restoration 10 1 20

Chant. For 10 seconds, the next time each party member within earshot takes damage, that ally gains 30...78 Health.

Hexbreaker Aria 8 A 1

Chant. For 10 seconds, the next time each ally within earshot casts a spell that ally loses 1 Hex.

Song of Concentration 8 A 2 C 5 R

Chant. For 10 seconds, the next skill used by each ally within earshot cannot be interrupted.



Leader's Pride 5 E 12 R

Skill. For each nearby ally, you gain 2 Energy (maximum 8...11 Energy).




So what do you think is better a Classic Mo/Me RC monk or a New Mo/P CS monk (or P/Mo CS paragon)?
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Old Sep 01, 2006, 02:40 AM // 02:40   #2
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I think these new skills will add alot of new dynamics to the backline support builds. That elite sig has alot of potential, and a co-ordinated group could make good use of a build like that.

What was the recharge on CS?
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Old Sep 01, 2006, 02:44 AM // 02:44   #3
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Damn, CS is niiice. a 15 sec recharge I think...maybe mantra of inscriptions somehwere..mmm.
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Old Sep 01, 2006, 03:13 AM // 03:13   #4
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Guild Wiki FTW

http://gw.gamewikis.org/wiki/Paragon...uick_reference

I got the skill form there.
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Old Sep 01, 2006, 08:45 AM // 08:45   #5
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What about Cautery Signet{E} + plague touch?
If you face a condition spamming team (or just PVE :P) you'll get enough conditions on your team for at least 8+ seconds burning.
Cover it up with an other condition and voila: 8 seconds of 7 degen and a condition free party (at least for some time )
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Old Sep 01, 2006, 03:15 PM // 15:15   #6
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@ exiled mat

CS + plague sending would be better, since paragons are backline/midline ranged characters, and do not stay in front line.
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Old Sep 01, 2006, 07:21 PM // 19:21   #7
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If you could coordinate that with an empademic mesmer on your team (thinking HA builds here), you could really do some damage.
To the death of VIM!
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Old Sep 01, 2006, 11:28 PM // 23:28   #8
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Hmm CS+Plague Sending seems like a good idea.

Lets see here

Barbed 2 conditions+Flame trap 1+Dust trap 1= 4 x 4 people (random guess) = 16 Hmmmm
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Old Sep 02, 2006, 06:52 PM // 18:52   #9
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adding my $0.02 but isnt there a skill that works better ona burning ally....extinguish i think
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Old Sep 02, 2006, 07:00 PM // 19:00   #10
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yeah the bonus effect is kinda trash on extinguish and Cautery means the main effect would be useless. For 15 energy?
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Old Sep 02, 2006, 07:29 PM // 19:29   #11
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ok by my understanding (which isnt much) would 2 sigs work? if the team is loaded with conditions and you feared the 20 sec burn, im sure theres a Me skill that makes sigs recharge instantly...SO u remove 20 conditions then use the sig and remove 1 (the burning) and burn for 1 second?
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Old Sep 02, 2006, 07:37 PM // 19:37   #12
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keystone is elite aswell, but yeah the burning can be removed much easier since it takes all the conditions and makes them all into just burning, which is good for giving to a foe.
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Old Sep 02, 2006, 07:48 PM // 19:48   #13
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meh im just trying to spread it across all the classes

Mo: RC easy
N: any Plauge thing easy
Me:?
R:?
W:?
E:?
A:?
Rt:?
D:?

any suggestions
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Old Sep 03, 2006, 07:14 AM // 07:14   #14
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you can see how Paragon has the ability to counter dervishes by utilizing their defenses.

That song of concentration will be in many spike builds...
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Old Sep 03, 2006, 08:27 AM // 08:27   #15
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CS won't replace RC
If anything, it'll replace Martyr, but I doubt it will because it has 8 times the cast time and 1.5 times the recharge
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Old Sep 03, 2006, 08:32 AM // 08:32   #16
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Yea, seems funny to compare it with RC. You should comapre it to martyr. And it won't replace martyr. 2 sec cast is basically begging for distracting shot.
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Old Sep 04, 2006, 03:57 AM // 03:57   #17
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Mantra of Insriptions + Cautery signet would be nice. It would be pretty much on par with Martyr recharge time wise.

As for the burning...
Martyr is inferior when you have another monk on your team with condition removal. Cautery signet's burning can be removed with a mend condition while the Condition STACK obtained via marytr has to be Purge-Conditioned (recharge is bad) or youor the other monk will end up using mass energy spamming mend ailment/ mend condition/etc to remove multiple conditions.

Basically Martyr is good if you got another person to purge condition/ restore condition wheras Cautery Signet is better if you cannot afford to use Martyr because the condition stacks are deadly (deep wound + bleed + poison + dazed is bad)...

Cautery signet always gives burning so it throws the uncertainty out the window except for the duration of burning. A simple condition removal or even a Health regen skill like Troll Unguent or *Gasp* Healing Breeze... will easily deal with burning.
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Old Sep 04, 2006, 09:04 AM // 09:04   #18
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Quote:
Originally Posted by LifeInfusion
Basically Martyr is good if you got another person to purge condition/ restore condition wheras Cautery Signet is better if you cannot afford to use Martyr because the condition stacks are deadly (deep wound + bleed + poison + dazed is bad)...
You fail to understand the strengths of Martyr. It's a spell, so you can put it on a mesmer to benefit from FC allowing you to pull conditions immediately before a spike. Something you can't do with Cautery Signet.

Condition stacks are absolutely not deadly, especially when you are in total control of them -_-
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Old Sep 04, 2006, 09:48 AM // 09:48   #19
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OP Don't forget that not every monk wants paragon for a secondary. I assume this skill is simply to add variety to what available.
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Old Sep 04, 2006, 10:05 AM // 10:05   #20
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Im sure it may be used in some builds but, as being a Monk there isnt a real substitute for Channeling and Inspired Hex etc.. which are needed for energy management, also you got to remember RC is also used to get rid of conditions that have no effect on that character class eg Weakness on a monk but its effective because of the ehaling it gives not just the condition removal.
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